using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Net.WebSockets;
using UnityEngine;
using ZWFrameWork;

public class ChatNetMessageCenter
{
    public void NetMessageDispatch(TCP_Command command, byte[] buffer)
    {
        switch (command)
        {
        }
        
    }
}